Retro Game Developers and Hackers Delight with Release of New Book “Design Your Own Video Game Console”

dyovgcgoogle Retro Game Developers and Hackers Delight with Release of New Book Design Your Own Video Game Console


Silicon Valley, CA (PRWEB) February 7, 2005

Written by Andre’ LaMothe, the world’s best selling game programming author, “Design Your Own Video Game Console” breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time!

“Design Your Own Video Game Console” is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation Micro Edition and much more.

“Design Your Own Video Game Console” with its 800+ pages covers everything you need to know to design your own game console including: Basic atomic physics and semiconductor theory primer.

Introduction to circuit analysis; current, voltage, and resistance. Analog design using discrete components. Digital electronics and Boolean algebra. Physical hardware construction and prototyping techniques. Combinational logic and advanced integrated circuit building blocks. Finite state machine design. Computer architecture and design. Understanding and using microprocessors and microcontrollers. Developing software for embedded systems. Designing video (NTSC/VGA), audio, and input device systems. Interfacing and communications. And finally, the complete design and discussion of the XGS Micro Edition.

In LaMothe’s own words, “Game development has become almost a pure software endevour, the days of a game developer/designer creating an entire game including the concept, hardware, and software are long gone. The art and skill of this is also being lost, especially the electrical engineering aspects. I hope to rekindle the knowledge of game hardware design as well as give software game developers something new and exciting to explore. Additionally, retro games and hardware are a lot of fun to play and develop and this book is a pathway to this technology and more”

“Design Your Own Video Game Console” is on sale exclusively at www.xgamestation.com in the “Books” section under products.

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